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For example, Pommel Strike can be used to interrupt a dangerous spellcaster, while Block & Slash is great against shield-users, as they will often block your attacks and knock you down. However, you should still have Pommel Strike and Block & Slash on your bar, because these two skills do have some situational uses. One thing to mention is that once you have access to all the reaver skills, the skills from the two-handed tree are no longer needed since all of your damage will come from your reaver abilities. Reaver Tree: Ring of Pain / Painbringer / Blood Frenzy / Fervor / Scenting Blood / Devour / Lifeblood / Dragon Rage / Ravage Two-Handed Weapon Tree: Mighty Blow / Shield-Breaker / Block and Slash / Flow of Battle / Pommel Strike / Guard-Smasherīattlemaster Tree: Grappling Chain / Hamstring / Combat Roll / Coming Through / Deep Reserves The build is relatively easy to play but does have gear requirements that other classes and specializations don’t have to worry about. It has changed a bit with the release of the Trespasser skill toggles but is still viable without the DLC. This is probably the highest damage build available to warriors. Two-Handed Reaver Build Click to show/hide Note: for the Walking Fortress and Line in the Sand skills, both the old and new skill upgrades are good, so you can use whichever one you prefer. Although I’m still not a fan of Line in the Sand, you have room for it on your skills bar so you can try it out and see if you like it or not. This build is slightly stronger than before with recent changes to the Line in the Sand and Livid skills, as well as the new Trespasser skill toggles. Vanguard Tree: Challenge / War Cry / Battle Roar / Untouchable Defense / Trust the Steel / Cutting Words / Bodyguard / Over Here / It’ll Cost You / Livid / Still Standing Instead, we are going to almost completely max out the Vanguard and Champion trees, to create the beefiest tank possible who will never ever die or lose aggro. We are not going to take ANY skills from the Sword and Shield tree, because none of them really help us tank. This build is designed for one thing, and one thing only – tanking on Nightmare difficulty.
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Start fights with a War Cry to get your guard up and taunt all enemies.If you’re playing this build on AI, set War Cry and Livid as preferred skills under Tactics.Personally, I would only take it if I’m going to be manually controlling the tank a lot. Although it is a great all-around skill, it’s not required for tanking, so it’s up to you if you want to get it. Note that Charging Bull is an optional skill for this build. Vanguard: Challenge / War Cry / Battle Roar / Untouchable Defense / Trust the Steel / Cutting Words / Bodyguard / Over Here / It’ll Cost You / Livid / Still Standing / Throw the Gauntlet Afterward, you can transition into any warrior specialization and continue playing as a tank/support, although the Champion spec would work best for pure tanking. This is a basic tanking build that can be employed during the early portions of the game (levels 1-11, before you unlock Skyhold and your specialization). Vanguard Tank (Early Game) Click to show/hide Ability to off-tank when necessary and pull enemies off your squishy party members.Decent AOE damage with Whirlwind and Charging Bull.However, you will be able to off-tank, and take a decent amount of damage without dying and chugging potions.
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Keep in mind, this build is not designed to act as the main tank for your party.
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Vanguard Tree: War Cry / Charging Bull / I’ll Cost You / Livid / Still Standing Two-Handed Tree: Block and Slash / Flow of Battle / Mighty Blow / Easy Target / Shield-Breaker / Whirlwind / Clear a Path Although it may seem strange to pick up so many skills in Vanguard (a defensive tree), it is very important to have guard-generating abilities, as this will greatly improve your survivability before you have access to guard-on-hit masterworks and Tier 2/3 crafted gear.Īfter this build, you can safely transition into the Two-handed Reaver, Champion, or Templar build and respec later on to slightly adjust your skill point placement. This is a standard, all-around safe Two-Handed early game (level 1-12) warrior build for Nightmare difficulty.